﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using System.Xml.Serialization;

namespace SharedUtils
{
    [XmlInclude(typeof(PictureEntity))]
    [XmlInclude(typeof(SoundEntity))]
    public class Util
    {

        [XmlIgnore]
        public Camera2d defaultCamera;

        public List<Camera2d> cameras;
        public List<Entity> entities;

        //public static PictureEntity pe;
        //public static SoundEntity se;

        public Util()
        {
            entities = new List<Entity>();
            cameras = new List<Camera2d>();
            cameras.Add(new Camera2d("Default Camera"));
            defaultCamera = cameras[0];
        }
    }
}
